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Super Smash Bros. Ultimate is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U. The game follows the series' traditional style of gameplay: controlling one of various characters, players must use differing attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a campaign for a single-player and multiplayer versus modes. Ultimate includes every playable character from previous Super Smash Bros. games—ranging from Nintendo's mascots to characters from third-party franchises—and several newcomers.
The concept for a new Super Smash Bros. game was created during the development of 3DS/Wii U's downloadable content (DLC). Series creator and director Masahiro Sakurai returned along with Bandai Namco Studios and Sora, the studios that developed 3DS/Wii U. The return of the studios sped up the preparation process. Sakurai's goal with Ultimate was to include every character from previous games despite the various development and licensing problems this would cause. Various well-known video game music composers contributed to the soundtrack, with Hideki Sakamoto writing the main theme, "Lifelight".
Nintendo teased Ultimate in March 2018 and revealed it at E3 2018. It was released worldwide on December 7, 2018, and will be supported after release with DLC adding new characters and related stages. Ultimate received universal acclaim, with some critics calling it the best Super Smash Bros. game. They praised its amount of content and fine-tuning of existing Smash gameplay elements, although its online mode received criticism. Ultimate is the fastest-selling Switch game, with an estimated five million copies sold worldwide within three days of release.