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Super Smash Bros. Ultimate is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U. The game follows the series' traditional style of gameplay: controlling one of various characters, players must use differing attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a campaign for a single-player and multiplayer versus modes. Ultimate includes every playable character from previous Super Smash Bros. games—ranging from Nintendo's mascots to characters from third-party franchises—and several newcomers.
The game's pre-production phase began in December 2015, following the development of 3DS/Wii U's downloadable content. Series creator and director Masahiro Sakurai returned along with Bandai Namco Studios and Sora, the studios that developed the previous game; the studios' return sped up the preparation process. Sakurai's goal with Ultimate was to include every character from previous games despite the various development and licensing problems this would cause. A number of well-known video game music composers contributed to the soundtrack, with Hideki Sakamoto writing the main theme.
Nintendo confirmed development of Ultimate in March 2018 and announced it at E3 the following June. It was released worldwide on December 7, 2018, and will be supported after release with DLC adding new characters, stages, and music. Ultimate received universal acclaim, with reviewers applauding its sheer amount of content and fine-tuning of existing Smash gameplay elements. Some critics called it the best game in the series.
World of Light begins with an evil entity, Galeem, initiating a single attack that strikes nearly all of the fighter characters, turning them into Spirits; only Kirby, due to his Warp Star, evades this attack. The player, as Kirby, must explore the world by traversing a virtual game board to rescue captured fighters and Spirits by completing marked challenges, and in some cases, making decisions about which route to take on this board. The player can use regained allies and Spirits to help overcome certain challenges on the map and eventually defeat Galeem.
"Lifelight" by Hideki Sakamoto