Score Attack 09 CHAMPIONSHIP I
Pac-Man Championship Edition 2 is a downloadable arcade game in the Pac-Man series which was released on PlayStation 4, Windows, and Xbox One on September 15, 2016. It was developed by Bandai Namco Studios, and is a direct sequel to Pac-Man Championship Edition, making it an indirect follow-up Pac-Man Championship Edition DX.
Pac-Man Championship Edition 2 builds upon the gameplay introduced in Championship Edition and Championship Edition DX, which add faster gameplay to the traditional Pac-Man formula. Taking control of Pac-Man, players go through various mazes collecting pellets while avoiding roaming ghosts. Collecting enough pellets reveals either a piece of fruit that sends Pac-Man to the next maze, or a Power Pellet that can be used to eat ghosts. Unlike previous iterations of Pac-Man, in which touching ghosts would instantly kill Pac-Man, ghosts can now be bumped into up to three times in succession before they enter an Angry state, during which touching them will cause Pac-Man to lose a life. Similar to Championship DX, passing by sleeping ghosts will add them to a trail behind the other ghosts, allowing for large point bonuses when eaten. Players can also use jump pads to jump over parts of a maze and bombs to instantly return to the start of a maze. The game features two main modes: Score Attack, in which players must try and rack up a high score within a time limit, and Adventure, which requires players to clear several objectives, including fighting giant bosses.
Championship Edition 2 has some features recognizable from the previous installments, such as the usual 5-minute timer, changing mazes by collecting fruit, and scoring big on chomping ghosts (many of them on DX). However, new rules have been put into place, modifying how the game plays in the meta of CE2, in addition to the older features. Listed below are the changes:
There are now a maximum of 4 ghost trains instead of just one. As soon as a ghost awakens, it immediately attaches to one of the ghosts and forms a train there, instead of having just one solely follow Pac-Man.
The maximum amount of ghosts present and attached to ghosts is now more than 30, but no less than 60 on one train.
Bombs now bump Pac-Man to his starting point.
Bombs are no longer accumulated by chomping ghosts.
Power Pellets are no longer present on ghosts. Instead, chomping on ghosts not added to any train extends the Power Pellet timer.
Fruits/Power Pellets can appear without clearing the whole maze.
Fruits now change the whole maze instead of one side. They also spawn below Pac-Man's starting point.
Fruits and Power Pellets can sometimes move around the maze, similar to Ms. Pac-Man.
By clearing the whole maze, one bomb is collected.
Extra lives are no longer claimed automatically. They will appear on the maze to collect.
Pac-dots are no longer based on a 10-point scale and follow similarly to that of Pac-Man 256 (1, 2, 3, etc). It is now possible to score in the 1's digit.
Ghost scoring no longer follow previous games, scoring in increments of 100 (up to 6000) instead of 400 (up to 3200).
Pac-Man can no longer die from ghosts upon first contact. If a ghost is "bumped" too much, the ghost will become angered, leaving Pac-Man vulnerable to losing a life.
The following courses are as follows (3 more courses yet to be revealed):
Developer(s) Bandai Namco Entertainment
Publisher(s) Bandai Namco Entertainment
Platform(s) PlayStation 4, Windows, Xbox One
Release September 15, 2016
Genre(s) Maze, Arcade
Mode(s) Single player
Trophy Description Type
ADVENTURE 1 Clear area 1-11 in ADVENTURE! Bronze
ADVENTURE 2 Clear area 3-11 in ADVENTURE! Silver
ADVENTURE 3 Clear area 5-11 in ADVENTURE! Gold
ADVENTURE 4 Clear area 6-15 in ADVENTURE! Gold
Gamer Earn all other trophies! Platinum
SCORE ATTACK } EXTREME 1 Obtain Rank C or higher in SCORE ATTACK } EXTREME. Silver
SCORE ATTACK } EXTREME 2 Obtain Rank B or higher in SCORE ATTACK } EXTREME. Gold
SCORE ATTACK } EXTREME 3 Obtain Rank A or higher in SCORE
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